Alien Planet Fantasy Environment - Grassland Plants

Etherion Designs - Environments - Jul 20, 2020

This Alien / Fantasy Grassland Environment features 18 Plant species, 5 rocks, and a high-detail level suitable for all types of games!

  • Supported Platforms
  • Supported Engine Versions
    4.9 - 4.27, 5.0 - 5.3
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

Filmic Pre-rendered Videoreview

Plant Physics Interaction Video

Fly-through Video

Download Playable Demo


This Alien Grassland Environment package features an ecosystem of interactive plants that flow in the wind; and light-up when the player touches them!

The package contains everything you need for your game environment, including:

  • 18 unique plant species (11 of which are physics interactive with the player)
  • A Dynamic Plant wind blueprint that animates wind according to a world-space texture
  • A Landscape with a world-creator landscape material (using world creator masks)
  • A Bioluminescent water material
  • A tileable backdrop landscape mesh
  • A Realistic Planet Material (with 2 4k planet textures)
  • Animated Starry Sky Material
  • An Animated Nebula Material
  • 5 Rock Meshes


Physics Plant Blueprint

The Physics Plant Spawner Blueprint is to be placed within your player pawn blueprint, and will automatically detect any of the interactive Alien plants that have been painted with Unreal's foliage tool. When an Alien ground plant is detected within the radius of this blueprint, it will automatically switch it with a Plant Physics blueprint which the player can interact with. When the player stops touching and moves too far away from the plant, it will switch back to being an instanced foliage actor, preserving your game's performance!


Wind System

The plant's materials have been designed along with a wind system blueprint, which provides you with realistic flowing of grass, shrubs & trees, with minimal performance impact. You can modify the wind simply by changing the public variables on the blueprint, and it will apply to all materials that utilize the wind system.


Landscape with World Creator

The unreal landscape and the backdrop landscape mesh have been generated by World Creator 2, which utilizes splat-map texture masks. To replace the landscapes, you can generate your own within World Creator along with its own splatmaps. Simply swap out the splatmap texture and apply the landscape material, and your landscape will instantly be rendered with the realism seen in the preview images.


Sound Effects

The environment includes 7 ambient sound effects sound effects, including wind, water, animal calls, and crickets! The package also includes 29 Footstep sounds, which include the following themes:

  • Dirt
  • Grass
  • Mud
  • Water Shallow
  • Water Deep


Plant Species
  • Spiky Palm Tree (4 Variations)
  • Orange Tree
  • Dry Tree
  • Fat Bottle Tree
  • Glowing seed-tree
  • Blue Stump Tree
  • Alien Cactus
  • Alien Flower
  • Coconut Shrub
  • Tentacle Shrub
  • Glowing Bulb
  • Rock Fungus
  • Spiral Fern
  • Ring Shrub
  • Green Spiky plant
  • Red Spiky plant
  • Grass clump
  • Glowing Wheat-Grass


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Technical Details

Features:

  •  18 Plant Species (21 Plant Static Meshes)
  •  5 Unique Rocks
  • Wind Controller blueprint that affects plant materials via Material collection Parameter
  • World Creator Terrain with Material that uses Splatmaps (You can create your own using World Creator and apply the material)
  • Tileable distance terrain static mesh for exterior environment
  • Hue of Materials and environment controlled by Material Collection Parameter
  • Flickering Star Material
  • Realistic Planet Material
  • 2 original Planet textures
  • Crickets Sound Effect
  • Wind Sound Effect
  • Animal Call Sound Effect


Number of Unique Meshes: 32

Collision: Yes, automatically generated

Vertex Counts (for highest LODs):

  • Trees = 38000 to 13000
  • Smaller Plants = 8000 to 3500
  • Horizon Landscape = 40000
  • Grass = 1400 to 540


LODs: 3-4

Number of Materials and Material Instances: 60

Number of Textures: 78

Texture Resolutions:

4096 = 18

2048 = 13

1024 = 27

512 = 11

256 = 7

128 = 1

64 (Terrain) = 16


Note: Some Textures included have maximum resolutions set to improve performance. But I have included full resolution textures incase you need to maximize quality for film.


Supported Development Platforms: Windows

Documentation: N/A