Alien Planet Fantasy Environment - Swamp Plants

Etherion Designs - Environments - May 24, 2020

This Alien Environment Features a vast bio-luminescent grassland teeming with strange and wonderful plants!

  • Supported Platforms
  • Supported Engine Versions
    4.9 - 4.27, 5.0 - 5.4
  • Download Type
    Complete Project
    This product contains a full Unreal Engine project folder, complete with Config files, Content files and .uproject file, which can be used as a template to create a new project.

VIDEO TRAILER | DOWNLOAD DEMO | PHYSICS WORLD DEMO | DOCUMENTATION


Embark on an extraordinary journey with our Alien Bioluminescent Swamp – a captivating biome, brimming with unique glowing plants.

This game-ready environment features interactive physics foliage. As you walk, the grass lights up and amazing particle effects make it even more immersive!


This comprehensive package includes:

  • 17 meticulously designed plant meshes, featuring 5 unique tree species and 5 ground species.
  • 36 rock meshes (18 per level), enhancing the realism and depth of your scenes.
  • Grass affected by distance field lighting, creating mesmerizing glow waves from any rocks or plants on it.


BONUS – Pro Alien Physics World

This asset includes the Pro version of our Physics System and the two additional Environments that come with it.

You’ll gain a wealth of added content, such as planet shaders, glowing grass systems, footsteps, lightning and rain effects, and much more!


Foliage Physics

Our advanced foliage physics system intelligently detects nearby plants and seamlessly converts them into interactive blueprints.

It’s highly efficient, enriching your world with dynamic and engaging vegetation.


Footstep Sound Effects

Automatically detect the surface beneath your player and play the right footstep sound.

There are 29 ground sounds like dirt, grass, mud, and sand, plus 16 water footstep sounds.


Procedural Fungi Rock Blueprint:

Explore the unique Fungi Rock Blueprint, which strategically places various fungi meshes on rock surfaces.

This blueprint automatically adjusts the orientation of each fungus to align with the world’s level, regardless of the rock’s rotation, and randomizes each mesh for a natural look.


Sound & Music:

Immerse yourself in this alien grassland with high-fidelity ambient wind sounds.

Interact with bulbous plants to hear 9 unique ‘boing’ noises and leafy ferns for 4 distinct rustling effects.

Additionally, enjoy a three-minute cinematic music score that enhances the beauty of this setting.


Texture Resolution & Performance

All textures are provided at a minimum resolution of 4096×4096, suitable for film-quality environments.

However, they are pre-configured to the lowest reasonable settings, typically 2048 or lower, to ensure high detail without sacrificing performance.



Mesh List:
  • 4 Fungi Meshes
  • 4 Trees
  • 3 Ferns
  • 3 Rocks
  • 3 Roots
  • 2 Shrubs
  • 1 Grass Mesh



IMPORTANT NOTE:

This product will not work unless you first move the "FoliagePhysics" folder into your contents folder.

Simply close your unreal project, cut the "FoliagePhysics" folder from inside the "AlienJunglePlants" folder, and paste into your "Contents" folder. Then open your project again and everything will work correctly!



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Technical Details

Features:

Blueprints

  • Physics Plant Spawner Blueprint
  • Davis3D Wind Controller Blueprint
  • Glowing Grass Capture Blueprint
  • 8 Interactive Plant blueprints
  • Fungi Rock Blueprint


Sounds

  • Ambient Windy Grass Sound
  • 6 Wet Footstep Sounds
  • 6 Dirt Footstep Sounds
  • 7 Grass Footstep Sounds
  • 5 Shallow Water Footstep Sounds
  • 5 Deep Water Footstep Sounds
  • 9 Baloon Plant Interactivity Sounds


Other

  • Change the color scheme of the entire ecosystem with one Material Parameter Collection variable
  • Glowing dust mote particle
  • Flickering star material and star-sphere static mesh
  • Realistic Planet material
  • World Space glow wave effect for plants and grass
  • High-detailed normal map tiling on all surfaces
  • Smooth flying spectator blueprint


Number of Unique Meshes: 21

Collision: Yes, automatically generated

Vertex Counts:

  • Ferns = 5k to 13k
  • Fungi = 90 to 180
  • Grass = 372
  • Roots = 5.7k to 11.8k
  • Shrubs = 3.8k
  • Trees = 3.1k
  • Rocks = 2.5k to 6k


LODs: roughly 3 to 4 per Model

Number of Materials and Material Instances: 44

Number of Textures: 80

Texture Resolutions:

4096 = 11

2048 = 32

1024 = 23

512 = 8

256 and lower = 6


Supported Development Platforms: Windows, Mac