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AI Shooting

lucasbastos - Blueprints - Sep 11, 2020
3.57 out of 5 stars(7 ratings)
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AI for a shooting game, including behaviors such as shooting, cover seeking, flanking, patrolling, and random personalities (Courageous, Sniper, cover shooting, etc.)

  • Supported Platforms
  • Supported Engine Versions
    4.23 - 4.27
  • Download Type
    Complete Project
    This product contains a full Unreal Engine project folder, complete with Config files, Content files and .uproject file, which can be used as a template to create a new project.

AI for a shooting game, including behaviors like taking out, seeking cover, flanking, patrolling and random personalities (Courageous, Sniper, Cover Shot etc.), in this project also includes perception of vision, hearing and damage, and shooting mechanics generally

Technical Details


To use AI Shooting, EQS must be activated on your engine to eliminate startup errors

Way to fix : Edit>editor preferences>General>Experimental>AI>check the box

Video: Link

Document: link


  •  Weapon exchange system
  •  advanced reloading system
  •  advanced weapon system
  • crouching system
  • perception system (vision, hearing, damage.)
  • shooting system with 3 different weapons
  • behavior tree system
  • weapon system including (damage, firerate, distance, etc.)
  • a simple port system
  • flanking system
  • cover system
  • AI behavior system (courageous, cover shot, sniper)
  • aiming system
  • motion system
  • AimOffset system

Used for demonstration:

  1. AnimationStarterPack

Input: (keyboard, mouse)

Number of projects: 38

Desired platform: Desktop, Console, Mobile

Tested platforms: Windows

Contact: [email protected]