AeroComp is a collection of Actor Components, each of which enables specific Aerodynamic phenomena simulation using PhysX . Components are designed to be reusable for multiple scenarios, the same set of components enables their user to simulate broad range of flying bodies both Fixed-wing (Airplanes) and Rotary-wing(Helicopters). Come to think of it there is quite a lot more you can simulate with these components, be that a hot air balloon, a zeppelin or an arrow.
Multiple simulation modes on specific components cater to wide range of uses. For example Linear simulation mode is useful for quickly setting up he component by inputting several values, while Curve simulation mode provides more advanced functionality and a finer grain of control where realism is most needed. Components come bundled with other goodies such as utility function library to calculate several aerodynamic variables and sample curves to use with curve simulation modes.
There are 3 sample aircraft that demonstrate various approaches and usage of AeroComp components.
The components also come with a supporting document as well as fully commented blueprint graphs.
• (4) Actor Component Blueprints (Lift, Drag, Thrust, WeatherVane Effect) • (3) Aircraft blueprint demonstrating usage of above components (VLJ, Ju87 and Black Hawk) • (2) Enums • (1) Function Library • (2) Sample Curves
Intended Platform: Desktop Platforms Tested: Desktop (Windows) Documentation Included: Yes – inside project and can be found here Important\Additional Notes: Playable Demo