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Advanced Suspension Bridge Pro

AssetsBrothers - May 8, 2021

A fully interactive suspension bridge building toolkit powered by C++

  • Supported Platforms
  • Supported Engine Versions
    4.24 - 4.26
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

A fully interactive suspension bridge building toolkit powered by C++

By using this pack you can create any kind of dynamic suspension bridge modularly

suitable for your project only in a few steps. The pack is fully dynamic & customizable 

There are multiple types of pillars and planks included to create multiple 

variations. You can also attach multiple static meshes, skeletal meshes, particles and now even blueprints

with multiple offsets as your desire. 

The bridge is fully dynamic and physically interactive with any physical objects.

The pack is created to achieve maximum performance keeping in mind.


Playable Demo Win 64


Performance Test

Feature Showcase

Tutorial

Technical Details

Features:

  •  Highly optimized with the power of C++
  •  Fully dynamic
  • Physically interactable
  • Fully customizable
  • Plank randomness
  • AI pathfinding supported
  • External forces supported
  • Support for blueprint attachment
  • Support for static mesh attachment
  • Support for skeletal mesh attachment
  • Support for particle system attachment
  • All attachments are physically simulated
  •  Premade meshes and materials



Code Modules:

  •  Advanced Suspension Bridge (Runtime)


Number of Static meshes: 20

Number of Materials: 2 Materials and 8 Material Instances

Number of Textures: 6 (4096x4096) , 9 (2048x2048)

Number of Blueprints:1

Number of C++ Classes:1

Network Replicated: No

Supported Development Platforms: (Win 64, Win 32, Mac OS)

Supported Target Build Platforms: (Win 64, Win 32, Mac OS)


Documentation: How to use

Additional Notes: Enable ue4 sub stepping for best results.