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Advanced RTS and Configurator System (ARTSC)

Devlogerio - Code Plugins - Aug 5, 2024
Not Yet Rated

Master camera and movement, build and customize with ease. Perfect for Sims-style, RTS, and more.

  • Supported Platforms
  • Supported Engine Versions
    5.2 - 5.4
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

***Enhance your game development with this new cutting-edge plugin***

Designed for a wide range of genres, including Sims-style, RTS, and beyond, this plugin offers unparalleled control over camera, player movement, and in-game object manipulation.






See it in Action






Core Features

  • Intuitive Mode Switching: Seamlessly transition between object selection mode and player control mode. Player control offers a strategic, top-down perspective similar to Sims games, allowing for precise navigation and camera manipulation.
  • Dynamic Player Movement: Navigate environments effortlessly with flying, gravity toggling, storey changing, and physics-based interactions.
  • Powerful Configurator: Customize static meshes, select materials, and swap components with ease, ideal for character creation, building construction, and product showcases.
  • Enhanced Input System Compatibility: Seamlessly integrate with Unreal Engine's Enhanced Input System for precise control.
  • Performance Optimization: Lightweight C++ core and framerate independence ensure smooth gameplay.






Key Benefits

  • Rapid Development: Save time and effort with a pre-built, highly customizable solution.
  • Unmatched Flexibility: Tailor the plugin to your specific game requirements without C++ knowledge.
  • Immersive Gameplay: Create engaging experiences with advanced camera and movement mechanics.
  • Creative Freedom: Unleash your imagination with powerful configuration tools.






How it Works

Simply integrate the plugin into your project and start customizing. The user-friendly blueprint interface allows you to fine-tune camera behavior, player movement, and object configuration without diving into C++.


*Elevate your game to new heights with Advanced Camera, Movement, and Configurator Plugin*

Technical Details

Features:

  •  Uses a simple Static mesh
  •  It has a few Widget UI blueprints (WB_Configurator, WB_Dot, WB_Material, WB_Mesh, WB,Slot)
  •  It has two C++ classes (SelectSceneComponent and ConfigPlayer), these two are the parent class for the blueprint classes with the same name
  • The plugin contains two static meshes made out of the UE5 basic SportsCar and OffroadCar
  • Blueprint callable events for selectable and actionable objects
  • Showcase Sandbox level
  • Uses custom gravity
  • Fully Physics-based
  • Complete project size 550 Mb (Megabytes)
  • x2 C++ classes only 41.5 KB

Code Modules:

  •  ConfigPlayer, Runtime
  •  SelectSceneComponent , Runtime

Number of Blueprints: 9

Number of C++ Classes: 2

Network Replicated: No

Supported Development Platforms: PC, Win64, Linux, Mac

Supported Target Build Platforms: PC, Win64, Linux, Mac

Platforms Tested: Windows