Advanced Mobile Input

Jayden Miller - Jul 27, 2016
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Advanced Mobile Input provides mobile input data for pinch zoom, panning, rotation, swiping, finger holding, double tapping, and device shakes.

  • Supported Platforms
  • Supported Engine Versions
    4.10 - 4.24
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.
Preview: youtube.com/watch?v=ffDVHyi_hcI

Advanced Mobile Input provides mobile input data for:
• Pinch zoom (2-finger)
• Panning (1-finger)
• Rotation (Two-finger)
• Swiping (8 swipe directions, as well as the swipe angle)
• Double tapping (Multi-finger)
• Finger holding (Multi-finger)
• Device Shaking

A variety of settings can be customized, including:
• Minimum Thresholds (Pan, rotate, zoom)
• Whether or not to smooth out the pan movement to a stop once the fingers have been released, as well as the smoothing distance.
• Minimum swipe distance, and swipe time.
• Finger hold time, as well as hold movement tolerance.
• The time in which a double tap must occur
• Required shake magnitude

Advanced Mobile Input is handled by a Blueprint Component, that fires off Event Dispatchers (Acting as Action mappings) for the corresponding inputs.

Technical Details

Number of Blueprints: 5 (1 Blueprint, 1 Structure, 1 Macro Library, 1 Function Library, 1 Enumerator), as well as First Person Template content.

List of features:
• Pinch zoom (2-finger)
• Panning (1-finger)
• Rotation (Two-finger)
• Swiping (8 swipe directions, as well as the swipe angle)
• Double tapping (Multi-finger)
• Finger holding (Multi-finger)
• Device Shaking

Intended Platform: Windows, Mac, Android, iOS
Platforms Tested: Windows, Android
Documentation Included: Yes. Blueprints are also well commented.