Advanced Insects System

Fly Dream Dev - Oct 15, 2020

This system is suitable for stimulating various beetles, cockroaches, ants, spiders.

  • Supported Platforms
  • Supported Engine Versions
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

Advanced Insects System suitable for stimulating various beetles, cockroaches, ants, spiders.

Comparison with Advanced Flock System and Advanced Fly Insects System on Link Google Doc

This system uses threads to calculate the movement of all insects for more FPS. Bugs can crawl on any collision, avoiding Pawn or Character or follow pawn. The main thread only move instances.

Demo Video


Easy use!

10000 insects instances 120 FPS on AMD Ryzen 5 2700x.

You can select the desired number of threads and the number of insect instances!

Insects can crawl over any object within the desired radius

The core code is realized by C++.

The main thread only move instances. In the background, threads calculate all logic insects system for better FPS.

It has a large number of different settings, so that you can achieve your desired effect.

Technical Details


  •  One C++ class
  •  One actor blueprint
  •  2 Insect static mesh (Cockroach and spider)
  • 4 Materials for insects with leg animation
  • Texture Resolutions 1024x1024

Code Modules:

  •   AdvancedInsectsSystem(Type: Runtime)

Number of Blueprints: 1

Number of C++ Classes: 1

Network Replicated: No

Supported Development Platforms: Win64

Supported Target Build Platforms: Win64

Documentation: Link

Example Project: Included

Important/Additional Notes: