This system is suitable for stimulating various beetles, cockroaches, ants, spiders.
Advanced Insects System suitable for stimulating various beetles, cockroaches, ants, spiders.
This system uses threads to calculate the movement of all insects for more FPS. Bugs can crawl on any collision, avoiding Pawn or Character or follow pawn. The main thread only move instances.
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10000 insects instances 120 FPS on AMD Ryzen 5 2700x.
You can select the desired number of threads and the number of insect instances!
Insects can crawl over any object within the desired radius
The core code is realized by C++.
The main thread only move instances. In the background, threads calculate all logic insects system for better FPS.
It has a large number of different settings, so that you can achieve your desired effect.
Number of Blueprints: 1
Number of C++ Classes: 1
Network Replicated: No
Supported Development Platforms: Win64
Supported Target Build Platforms: Win64
Example Project: Included