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Advanced Glow Shader

HorusZ - Materials - Nov 26, 2023
Not Yet Rated

Customizable fresnel-based shaders. This Shaders allows you to change the color and intensity of the glow, also turn on flicker and adjust the frequency and rolloff.

  • Supported Platforms
  • Supported Engine Versions
    4.16 - 4.27, 5.0 - 5.3
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

Video (Youtube) - Demo

This shaders is suitable for visually highlighting important game objects and other targets

  • Customizable color, brightness and flickering (All Shaders)
  • Ability to use custom maps: BaseColor, Metalness, Roughness, Normal, (M_Glow_Shader, M_Glow_Shader_SSS, M_Noise_RGB_Shader)
  • Ability to change the intensity of the normal map (M_Glow_Shader, M_Glow_Shader_SSS, M_Noise_RGB_Shader)
  • Movement of the normal map along X,Y axes (M_Glow_Shader)
  • Ability to use custom Emission Mask (M_Glow_Shader, M_Glow_Opacity_Shader)
  • Customizible procedural noise pattern (M_Noise_RGB_Shader, M_Noise_RGB_Opacity_Shader, M_Noise_Unlit_Shader)

Technical Details


  • 1 Static mesh (for demonstration)
  • 6 Material and 10 Material Instances
  • Number of Textures: 5
  • Texture Resolutions: 2 - 512*512; 1 - 1024*1024; 1 - 2048*2048; 1 - 200*200

Supported Development Platforms:

Windows: Yes

Mac: Yes