Advanced Fly Insects System

Fly Dream Dev - Oct 13, 2020
Not Yet Rated

Insects react to any primitive objects with a collision of any complexity and react on any pawn or characters. And find idle points.

  • Supported Platforms
  • Supported Engine Versions
    4.25
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

Advanced Fly Insects System is suitable for creating a swarm of flies, wasps, butterflies, mosquitoes, and other flying bugs.

Comparison with Advanced Flock System and Advanced Insects System on Link Google Doc

This system uses threads to calculate the movement of all insects for more FPS, as well as their collision with primitive objects with a Coliseum of any complexity, avoiding Pawn or Character, follow pawn, and find the idle point. The main thread only move instances.

Demo Video

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Easy use!

5000 fly insects instances 120+ FPS on AMD Ryzen 5 2700x.

You can select the desired number of threads and the number of insect instances!

Insects can fly in Box or a free-range.

Insects can find idle point on all objects, foliage.

The core code is realized by C++.

The main thread only move instances. In the background, threads calculate all logic fly insects system for better FPS. It has a large number of different settings, so that you can achieve your desired effect.

Technical Details

Features:

  •  One C++ class
  •  One actor blueprint
  •  2 Insect static mesh
  • 1 Hive static mesh
  • 4 Materials for insects
  • Texture Resolutions 1024x1024

Code Modules:

  •  FlyInsectsSystem (Type: Runtime)

Number of Blueprints: 1

Number of C++ Classes: 1

Network Replicated: No

Supported Development Platforms: Win64

Supported Target Build Platforms: Win64

Documentation: Link

Example Project: Included

Important/Additional Notes: