Advanced Fade Objects

Fly Dream Dev - Oct 10, 2020

This system uses just one component and one material to make objects transparent between the character and the camera.

  • Supported Platforms
  • Supported Engine Versions
    4.25
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

Demo Video

This system uses just one component and one material to make objects transparent between the character and the camera. Objects can be of any complexity and with any number of materials. All code is written in C ++ for performance.


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Technical Details

Features:

  •  This system uses just one component and easy use.
  •  Objects can be of any complexity and with any number of materials.
  •  All code is written in C ++ for performance.

Code Modules:

  •  AdvancedFadeObjectsComponent (Type: Runtime) 

Number of Blueprints: 1

Number of C++ Classes: 1

Network Replicated: No

Supported Development Platforms: Win64

Supported Target Build Platforms: Win64

Documentation: Google Doc Link

Example Project: Included

Important/Additional Notes: No