Advanced Claymore

Multicore Games - Blueprints - Feb 25, 2024
Not Yet Rated

The Claymore mine is a ready-to-use explosive device with Advanced player or object detection systems.

  • Supported Platforms
  • Supported Engine Versions
    5.0 - 5.4
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.
Demo

The Advanced Claymore is a ready-to-use blueprint that provides a flexible and customizable solution for implementing claymore mines for games. By combining laser and vision cone detection systems, developers can create engaging gameplay scenarios that keep players on their toes.




Detection system

The Advanced detection system has two detection methods, laser or vision Cone.


The Laser Detection System uses multiple lasers projected at a certain angle and range, capable of differentiating between collision types and blocking or activating the explosion when the correct Actor is detected.


The Vision Cone Detection System uses a single cone of vision that is projected from the Detection Origin at a certain angle, range or height, capable of differentiating between collision types and activating the explosion when the correct Actor is detected. This method has better CPU performance, as it doesn't run on tick event.




Smart Explosion system

The Smart Explosion System not only handles all of the VFX and SFX of the explosion, but also applies directional damage with falloff and creates chain explosions with other Claymores in range by using Blueprint Interfaces.




Use cases

The claymore mine is an iconic gadget for Shooter games, of any style or era (Steampunk, Military, SCI-FI etc.), that can be easily deployed on the battlefield. The blueprint logic of the detection system can also be used in other types of games or scenarios (ex. Puzzles).




Demo level included

The demo level includes examples of all features of the Advanced Claymore mine, each with interactive examples and use cases!

Technical Details

Meshes

- Simple/Complex collision

- Nanite and Lumen support

- Adjustable Material Instance

1. SM_Claymore_Body

- 23.066 Triangles

2. SM_Claymore_Legs

- 344 Triangles


VFX
  1. NS_Laser
  2. NS_Explosion

SFX

- 48.000Khz Sample Rate

  1. Wav_Beep
  2. Wav_Explosion

Features

1. Laser Detection System:

- Multiple Lasers

- Adjustable Range and Angle

- Adjustable Laser color

- Multiple Collision Profiles

- Object Blocking

- Specific Actor Detection


2. Vision Cone Detection System:

- Custom Cone of Vision

- Adjustable Range, Angle and Height

- Adjustable Cone color

- Multiple Collision Profiles

- Specific Actor Detection


Number of Blueprints: 1 Claymore, 1 Demo

Input: Keyboard and Mouse

Network Replicated: Yes

Supported Development Platforms: Windows, Mac, Linux

Documentation: Every Blueprint has step-by-step comments about utility, demo level included