ADF Navigation

McGillivray Games - Aug 31, 2018

Find your way in the world with the help of ADF Navigation.

  • Supported Platforms
  • Supported Engine Versions
    4.19 - 4.26
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

Showcase Video

Automatic Directional Finder (ADF) plays an important role in today's aeronautical navigation and could be an important role in your aeronautical projects.

Pack includes:

  • ADF Receiver
  • Radio Magnetic indicator
  • Relative Bearing indicator (Movable Card)
  • Relative Bearing indicator (Fix Card)
  • Demo Cockpit Layout
  • Demonstration Map

Key features:

  • Two mode receiver with frequency tuning and standby to active selection.
  • Morse code translation of the nav facility identifier
  • Data driven navigation aid facilities
  • Customizable Instrument and receiver settings
  • Calculate true or magnetic headings for Radio Magnetic indicator
  • Heading card adjustable knob for Relative Bearing indicator (Movable Card)
  • Easy plug and play setup in UMG:

1. Create a new/open an existing widget blueprint.

2. Find the palette panel and scroll to “User Created”.

3. Drag and drop the receiver/instrument widget into the Designer Tab viewport or into the hierarchy panel.

4. With the receiver/instrument selected, find the details panel and search for “Receiver/Instrument Settings”.

5. Customize the receiver/instrument settings for your project.

Technical Details


Number of Curves: 1

Number of Enumerations: 2

Number of Data Tables: 2

Number of Structures: 5

Number of Fonts: 2 (Font Face: 1 and Font Asset: 1)

Number of Sounds: 4 (Sound Waves: 3 and Sound Cue: 1)

Number of Materials: 23 (Master: 8 and Instance: 15)

Number of Textures: 58 (Color Mask)

Texture sizes: 1024x1024, 1024x512, 512x512, 512x256, 256x256, 256x128, 128x128, 128x64, 64x64, and 64x32

Number of Blueprints: 3

Number of Widgets: 5

Number of Maps: 1

Number of Blueprint Interfaces: 1

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows

Documentation: Tutorial Blueprints x 1

Important/Additional Notes:

  • The ADF Navigation pack is designed for UMG UI display.
  • All instruments and receiver are operated from the class type pawn reference which is set from the “GetOwningPlayerPawn” function. The pawn reference is used to get the “GetActorRotation” and “GetActorLocation” functions for the instruments and “GetActorLocation” function for the receiver.
  • The instrument (RMI, RBI-Mov, and RBI-Fix) must be paired to a receiver in order to operate.
  • Since the receiver widget retrieves data, about the navigation aid facility, from a data table asset, the facility must be static in the world location (X,Y,Z).