Adaptive Game Music 1

Alchemy Studio - Mar 29, 2016

Adapt your game music to the gameplay and build the perfect soundtrack!

  • Supported Platforms
  • Supported Engine Versions
    4.10 - 4.26
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

This asset includes several seamless and synchronized loops (wav format, 100 bpm), representing 4 games states:
1) Background (no bass / drum, only "ambient")
2) State 1 (bass+drums)
3) Melody 1
4) Melody 2

You can easily crossfade between states, depending on what is happening during your gameplay. I did not have any particular game in mind, but I feel the style of music is quite "dark" and could work with platforms, puzzle, scrollers, casual games, etc.

There are are also 3 "end" clips:
1: End - single hit.wav
2: End - standard.wav
3: End - dissonant.wav
that can be used as finisher (game over, succes, death, etc).

The music can switch to another feel/mood such as near end level / boss / near death / hurry up /etc. There are 2 "transposed melodies" that can be used for this purpose. The transposed melodies connect to the standard loops via two "breaks" clips.

The asset contains a doc file that explain how the loops should be used. Of course they can also be used as a standard loop clips.

You can download a fully functional watermarked demo (all the wavs present in the asset with a voiceover) here.

Technical Details

Number of Audio tracks: 15
Number of Audio Cues: 15
Sample rate \ bit rate: 44.1 kHz, 16bit Stereo WAVs
Does music\audio loop: Yes
How many sound FX: 0
How many minutes of audio provided: 4:41
Engine Compatibility: all
Intended Platform: all
Platforms Tested: all
Documentation Included: Yes