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Gothic Megapack

Meshingun Studio - Code Plugins - Feb 4, 2021

More than 300 assets/ spline based tools/ Game optimized for high-end production

  • Supported Platforms
  • Supported Engine Versions
    4.25 - 4.27, 5.0 - 5.3
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

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🛒 Also available on Unity Store (Coming soon)

⭐The long-awaited interior megapack is OUT: Gothic Interior Megapack

⭐Pay attention that this pack is a plug-in and for project-basis installation, you have to follow our documentation

🔖Updated for compatibility with Unreal Engine 5🔖

🔖New Lumen Lighting (new images)🔖

Download Playable Demo

Watch Showcase Video (4K)

Watch tools and Features

Watch Real-time Demo Test

Download PDF Documentation

One of the main focuses of the pack is modularity and customizability to give users a wide range of choices. All the modular assets in this pack are snappable to the grid for easy assembly. The master materials used inside the pack give the user easy access to modify parameters globally.

Optimization was one of our main goals in developing this pack. All textures, models, shaders, and tools are optimized and tested in real-time build to make sure they look good while they perform well. 

To showcase all the features mentioned above, we have created a playable demo in a pre-assembled environment. This way not only you can experience a cold gothic mood, but you can also measure the performance of the pack on your PC. The showcase demo targeted the highest quality possible however, the pack performance is flexible and there are many options and switches inside tools and materials that let you increase the performance of the package. You can find more details about them in the following document.

V1.01 Changes:

-Fixed issue with spline tools being invisible in the packaged game build

V1.02 Changes:

-Fixed C++ issues with construction bug

-New Lumen Lighting

-Nanite Enabled meshes

Technical Details

2 Pre-Assembled Maps (Showcase)

  • 1 Summer Overgrown map
  • 1 Winter map (Vertex paintable Snow)

1 Overview Map

  • Modular assets
  • Blueprints with instructions

Free Playable Demo build

3 Master-Materials

  • More than 105 Instances
  • High Quality / Light Performance Variations 

310 Unique and Modular Assets

  • Props such as Statues, Graves, Ornaments and etc.
  • Modular Architecture Pieces such as Walls, Windows, Banisters, Gates, Scaffolds and etc.
  • Foliage such as Trees, Ground Covers, Grass and etc.
  • 4 Pre-Assembled Mesh Blueprints

350 High Quality Textures

  • Tillable and Trim sheets
  • Unique textures
  • Decal textures

3 Spline based Blueprints

  • Highly customizable Railing tool with different Banisters, Newels and Props
  • Highly customizable Wall tool
  • Sidewalk and Pavement Tool

World Collection Parameter (Wind Speed, Snow Amount, etc...)

Game Ready and Optimized Assets

  • Precise hand-adjusted LODs up to 3-5 levels
  • Light Performance Materials 

Texture Sizes: 2048- 1024- 512

Level of quality: high-end production