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Mountea Framework: Actor Interaction Plugin

Dominik Pavlicek - Code Plugins - Feb 16, 2022
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Open-source components based tool for smart Interactions between Actors. Now with 100% Multiplayer support!

  • Supported Platforms
  • Supported Engine Versions
    4.26 - 4.27, 5.0 - 5.4
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

Demo | Documentation | Discord | Assets | Showcase | GITHUB | Example Project


A simple Interaction plugin to make your life a bit easier.

Let's meet Mountea Interaction System!

MIS is a simple, yet handy framework designed with the designer's work in mind. Lightweight, simple, fast. Just add a component and you are there. Nothing fancy, nothing too complex, nothing scary. Created to use as few nodes as possible.

MIS implements event-driven interaction workflow with extreme flexibility. Take a look at Demo build to see a simple showcase of what can be achieved with MIS.

Technical Details

Features:

  • Interaction Framework
  • Replication & Multiplayer Support
  • Performance friendly
  • No C++ knowledge needed
  • Well documented
  • All nodes and properties with solid descriptions
  • 14 free WBP examples
  • Many free PostProcess material
  •  Plug'n'play


Code Modules:

  •  ActorInteractionPlugin (Runtime)
  •  ActorInteractionPluginEditor (Editor)
  •  InteractionEditorNotifications (Editor)


Number of Blueprints:

  • 5 Interactable Blueprint Components
  • 2 Interactor Blueprint Components
  • 14 User Widget Classes

Number of C++ Classes:

  • 11 Component Classes
  • 1 User Widget Class
  • 3 Interface Classes

Network Replicated: Yes*

* replication enabled from 5.2 onwards (on GitHub even for 5.1]

Supported Development Platforms: Windows (32, 64), Mac, Linux

Supported Target Build Platforms: Windows (32, 64), Mac, Linux. Consoles

Documentation: Here