Volumetric clouds dynamic illumination system
The plugin adds realistic light sources for 2D clouds or volumetric clouds.
It is also usable for particle systems, where large and cheap light sources are needed (smoke/fog/etc.)
UE5 MIGRATION: click
Light sources include a bunch of customizable parameters:
All parameters are accessible via Blueprints/C++ API and sequencer.
The plugin contains different light source types:
Light sources do not cast shadows for now.
Number of Blueprints: 3
Number of C++ Classes: 4
Network Replicated: Yes
Supported Development Platforms: Windows
Supported Target Build Platforms: Windows
Change log: click