High poly science fiction starter pack. The meshes are modular and textured with smart materials
High poly science fiction starter pack. Build your own science fiction base or Spaceship.
A cinematographic result - ideal for realistic scene composition and video game cinematic!
VIDEO: Sci-Fi Starter Pack Trailer
The masks assigned to each layer allow to modify the aspect of the meshes at will.
Do not hesitate to duplicate the Materials to modify the aspect of your scene because the appearance will be different but the UE5 engine will always call the same textures... The fewer textures you use, the slower you'll use up your streaming pool. So the duplication of smart materials does not have a negative effect on the engine! For example: there are 2 metal walls (base), the first one is dirty at 25% and the second one at 75% (setting with covering 2) and you add rust, the first wall is rusted at 10% and the second one at 50% (setting with covering 2). So we have 2 totally different walls and yet, the engine calls the same textures to cover them.
The Pack have several smart materials but it's easy to create your own, the possibilities are endless: drag and drop your textures.
Have fun !
This product supports Nanite for Unreal Engine 5.0+
The official Unreal Engines Nanite documentation:
3 meshes are not nanite enabled, because nanite does not work on translucent materials at the moment.
Name of the meshes not activated with nanite:
SM_Light02_Part2_V1, SM_Light01_Part2_V1 and SM_Ceiling_300_200_02_Part2_V1
This product supports Lumen for Unreal Engine 5.0+
The official Unreal Engines Lumen documentation:
Number of Unique Meshes: 70
Collision: Yes, automatically generated
Vertex Count: 561 to 1 002 246
Number of Materials and Material Instances: 2 Master Materials / 21 Material Instances
Number of Textures: 121
Texture Resolutions: 4096*4096
Supported Development Platforms: Windows