Preview:
youtube.com/watch?v=ylLgdjfZjHY&index=1&list=PLT_EAPpL_PZ6bj11wIdin_hsdfb0pp8Q6User Guide:
youtube.com/playlist?list=PLT_EAPpL_PZ6bj11wIdin_hsdfb0pp8Q6A Bullet Penetration Plugin is created primarily to help a developers to create shooters. It provides the possibility of creating a special class of the actor,
the main feature of which - is the ability to hit and cause damage to targets beyond the obstacle. Thus it is possible to achieve the effect of the shooting
like in the world famous Counter-strike, when an obstacle does not guarantee complete safety for your opponent..
Actors created on the basis of the main plugin class and its subclasses, are essentially is already "bullet", and working on the principle of "fire and forget" - only need to specify the starting point and the direction of flight,
everything else the bullet will make itself, depending on its configuration. Bullet taken into account not only the thickness of the obstacles, which it got,
but also the physical properties of the surface of the obstacle, these properties can be adjusted depending on your preferences.
In addition, the bullet can produce effects for the inlet and outlet openings and transfer damage using standard methods of UE4 (like Apply Damage and etc.),
add impulse to the point of bullet hit - and therefore the integration of plugin will not require any serious changes in your project.
Thus ABulletPenetrationPlugin covers a wide range of applications, necessary to create a shooter. All in your hands!