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Anime Girl Meryl

Rabbit Heart - Characters - Feb 13, 2022

3D model of Stylized Anime Girl in Adventurer Witch Hat costume. Rigged to Epic Skeleton with additional bones. Apple Blendshapes.

  • Supported Platforms
  • Supported Engine Versions
    4.22 - 4.27, 5.0
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

* Meryl Showcase Youtube Video *

Small Update V1.03 (11/04/2022)


* Character 64,453 Tris

* Weapon 6,808 Tris


* There is two skeleton, one is Rigged to UE4's Epic Skeleton (perfect match with NO additional bones)

* second skeleton has bones for the skirt (more info: https://unreal-meryl.readthedocs.io/en/latest/#bottoms-extra-bones-folder)

* second skeleton has 30 extra bones which are listed in the online notes for this character: https://unreal-meryl.readthedocs.io/en/latest/#list-of-extra-bones-for-the-alternate-skeleton


* Idle_Combat, Jog_Fwd, Jump_Start, Jump_Apex, Jump_Land (Retargeted from Paragon's Yin Animation)

* Idle, Walk, Run, Jump_Start, Jump_Loop, Jump_Land (Retargeted from Unreal Mannequin's Animation)

* Smile_Blink (Blendshapes Animation, Additve Anim Type)


* PBR Metallic/Roughness

* 9 Texture Sets: Head, Body, Hat, Hairs, Tops, Bottoms, Leggings, Boots, Eyes, Eye Shadows

* 2K textures for all except Eyes and Eyes Shadows (which use 1K)


* 5 Character Skins (Default Red Blue, Pink Orange, Teal, Dark and White)

* 2 Weapons Skins (Default Blue Green, Red)

* Each texture set contain RGB Mask for color adjustment.

* Adjustable Eyes Color

Technical Details


• Facial Expression Blendshapes (following the naming of Apple's ARKit) https://developer.apple.com/documentation/arkit/arfaceanchor/blendshapelocation/)

• Full Body under clothes

• RGB Mask provided to make custom skin for character

Rigged: (Yes)

Rigged to Epic skeleton: (Yes)

If rigged to the Epic skeleton, IK bones are included: (No)

Animated: (No)

Number of Animations: -

Animation types (Root Motion/In-place): -

Number of characters: 1

Vertex counts of characters: Character 32,936 Verts, Weapon 3,522 Verts

Number of Materials and Material Instances: 10 Materials, 37 Material Instances

Number of Textures: 43

Texture Resolutions: 2048x2048, Eyes and Eyes Shadow: 1024x1024

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Documentation: https://unreal-meryl.readthedocs.io/

Important/Additional Notes: