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Man in Winter Outfit 4 - Modular - Rigged

Nice Pictures - Characters - Nov 12, 2022
Not Yet Rated

Realistic 3D model of Man in Winter Outfit 4 - Modular - Rigged

  • Supported Platforms
  • Supported Engine Versions
    5.0 - 5.3
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

How to avoid overlaps of clothing with the body when using Metahuman


There are 2 versions of this character:

1. (First version - UE 5.0) The body has the same proportions, height and shape as Manny (UE5 mannequin - UE5 Skeleton)

2. (New version - UE 5.1-5.2) 100% compatible with male Metahuman (Normal/Average body - MH Skeleton)

This is not a Metahuman's body and face. This is our creation.

But this body has exactly the same shape as the Metahuman's body (Normal/Average)

So you can put this Outfit on your Male Metahuman (Normal/Average)

The difference between the first version and the new version

Download the version you need. Enjoy :)

PLAY/MODULAR (New version - UE 5.1-5.2)

Play (First version - UE 5.0)

Live Link Face (For both versions)

Plugins used:

Live Link

Live Link Control Rig

Apple ARKit

Apple ARKit Face Support

Some tutorials on retargeting UE4 to UE5

These are not our videos, but they are very helpful:


IK Bones


- The project uses the HDRIBackdrop plugin. Activate it to display the project correctly. 

- The project has 8k textures, which can affect fps

- Use the texture size limitations in the Unreal Engine to make them smaller 

- PBR Materials

- All objects, textures and materials have their own names

- Model is built to real-world scale

- Units used: cm

- Doesn't have Default names 

- Doesn't have NGons

- Doesn't have Overlapping Vertices

- Doesn't have Overlapping Faces

- Doesn't have Overlapping UV Faces

- Doesn't have Missing textures

Technical Details



Rigged: to UE5 Skeleton, Manny:(Yes) - First Version

Rigged: to MH skeleton:(Yes) - New Version

Morph: (Yes)


Cloth Simulation (No)

Animation types (Root Motion/In-place):(No)

Number of characters: 1

Geometry Outfit


- Polys: 87,480

- Tris: 173,598

- Verts: 87,298

Geometry only body


- Polys: 22,672

- Tris: 45,328

- Verts: 23,383

Geometry only hair


- Polys: 35,154

- Tris: 70,308

- Verts: 72,296

Number of PBR Materials and Material Instances: 18

Number of Textures: 41

Texture Resolutions:

- 8192x8192 (Use the texture size limitations in the Unreal Engine to make them smaller)

Supported Development Platforms:




Important/Additional Notes:(No)