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Chain Component

saeid gholizade - Code Plugins - Jun 17, 2020

Light mathematical simulation of a Chain with Instanced mesh

  • Supported Platforms
  • Supported Engine Versions
    4.25 - 4.27, 5.0 - 5.3
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

v1.01 Spline Chain Component Demo

Character interaction demo

self collision demo

Chain Component will not use any UE collision or Physical simulation, all motions and reactions are fully mathematical implementation of a chain simulation, so it is super fast and efficient, it includes the source code and you can recompile for any version you want. since it includes the source code you can compile for any UE version you are using, however it is well tested in many versions.

Technical Details


  • instanced mesh
  • world collision
  • self collision
  • length control
  • start and end attachment to actor or skeletal sockets
  • stiffness
  • friction

Code Modules:

  •  ChainComponent (runtime/editor)

Number of Blueprints: 0

Number of C++ Classes: 1

Network Replicated: No

Supported Development Platforms: All

Supported Target Build Platforms: All