A Direct X 12 compatible virtual camera to live-stream multiple simultaneous realtime video feeds (with ray-tracing) at runtime direct to SPOUT - OBS (without the computational overhead/ latency of capture cards/ NDI)
UPDATE: Due to an overwhelming, positive response (downloaded +10,000 times in less than 2 weeks!) we have decided to open up this plugin to the community and make it free!
This is a ray-tracing compatible virtual camera which allows you to live-stream ray-traced video direct from Unreal Engine:
Number of Blueprints: 0
Number of C++ Classes: 5
#Network Replicated: No
Supported Development Platforms: Win64
Supported Target Build Platforms: Win64