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SuperGrid Starter pack

ZeOrb - Environments - Jun 3, 2015
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Super Grid is a pack of materials and modular meshes designed to make level prototyping faster and easier!

  • Supported Platforms
  • Supported Engine Versions
    4.7 - 4.27, 5.0 - 5.4
  • Download Type
    Complete Project
    This product contains a full Unreal Engine project folder, complete with Config files, Content files and .uproject file, which can be used as a template to create a new project.

***Permanent Collection Unreal Engine Sponsored Content for September 2019! Find their other work here: ZeOrb***


Content:

• New SuperGrid Master BP - allows to change materials of all SuperGrid meshes on the level simultaneously

• New SuperGrid Group BP - allows to assign single material to group of SuperGrid meshes and manipulate them

• New Stairs BP- basic dynamic stairs implementation tht utilizes SuperGrid material features [Extended in next update]

• New SuperGrid Wall BP - create SuperGrid walls by drawing spline

• New Material: Painted Panels

• New Material: Holographic Refractions

• New Material: Metal Hexagons

• New Changelog UI BP in Lobby - Stay on grid!

• New Mesh & Texture: Ramp - create walkable slopes


Bugfixes & updates:

• Improved and refactored Character blueprint

• Platform BP has been updated with new functionality

• Smooth crouch animation for Character blueprint [Press CTRL to enjoy!]

• Chamber 1.0.2 has been finished

• Chamber 1.1 has been added

• Lobby has been improved with new icons, portals and UI

• Fixed Broken LUTs

• Fixed incorrect UV scaling on Stairs mesh

• Fixed various errors in logs[Deprecated nodes, Lighting issues and etc]

• Fixed a collision issue with Stairs and Plane meshes

• Various Bugfixes

Technical Details

Preview: youtube.com/watch?v=ZZZewdBsf3Y

Downloadable Demo: zeorb.itch.io/supergrid


Number of meshes: 32 static meshes

Number of materials: More than 100 materials

Number of soundeffects: 20 sound effects

Number of textures: More than 30 textures

Texture size: From 512 to 2048

Average amount of polygons: Less than 100 (Several meshes has ~500)