Server Administration Plugin

Talos Interactive - Oct 22, 2019

Ingame Multiplayer Server Administration and Match Control Panel

  • Supported Platforms
  • Supported Engine Versions
    4.23 - 4.26
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

This C++ runtime plugin provides server admins of your game with an easy to use interface to control their online multiplayer game servers while they are connected to the game.

The controls range from changing the currently loaded map to any other available map, to kicking and banning users and modifying the game rules while the game is running.

It is the perfect tool for both every day server administration as well as competitive match moderation.

Technical Details

4.26 Update:

The recent update for 4.26 contains a revised implementation of the plugin. It is now largely component based, instead of parent class based, making implementation a lot more straightforward. However, it may interfere with your original implementation, so proceed with the necessary caution. If you require the old implementation to work, contact us on our discord at: https://discord.gg/srwtnRq



Features:

  • Interface to modify your game's Round time limit and setting the remaining time
  • Choose a specific map on the server
  • Create or modify the map rotation without restarting the server
  • Advance through the map rotation list
  • Kick and Ban players
  • Manage banned players from inside the admin menu
  • Enable and Disable Friendly fire
  • Set TK Limit and punishment for players that surpass the limit 


Code Modules:

  • Server Admin plugin, runtime module
  • Number of Blueprints: 9
  • Number of C++ Classes: 7
  • Network Replicated: Yes
  • Supported Development Platforms: Windows
  • Supported Target Build Platforms: Windows, Linux


UE 4.27 Example Project


Documentation:

The full documentation and FAQ are available on the plugin's website here.


Additional Notes: Please read the above documentation and setup instructions carefully to decide if this plugin will work for you.