Unreal Engine Marketplace is moving over to Fab in mid-October. Learn more.

Dolby Vision Plug-In

Dolby Labs - Code Plugins - Jun 22, 2023

The Dolby Vision Plug-In raises the visual bar and player experience within your game by allowing you to master your game once in Dolby Vision, and create dynamic legacy outputs to HDR10 and SDR.

  • Supported Platforms
  • Supported Engine Versions
    5.2

Create a Dolby Vision game, and raise your visual quality bar and in a scalable way with our newest Dolby Vision plug-in. Dolby Vision achieves astonishing image quality and can deliver highlights up to 40 times brighter and colors never seen before from SDR content. Compared to HDR10, you can master up to 10,000 nits, and with the full rec.2020 color pallet without worrying about displays that lack the capability. Create Trim metadata to craft your perfect Dolby Derived SDR, and HDR10, while pushing your HDR content to the next level.


Dolby Vision reveals more of the game’s details by mapping your content precisely to the capability of a Dolby Vision display without any user calibration required. Create night environments actually look like nighttime. Make colorful sunny days 5 or even 10x brighter if you wish to convey contrast without clipping. With this enhanced range of features, your customers will experience your game in a way that draws your gamers further into your world and can raise your visual bar even higher.

For more visit https://games.dolby.com/vision/unreal

Technical Details

  • Supported Platforms: Windows 10/11, the Xbox family of products.
  • Plug-in works with Unreal 4.27, and 5.1, and 5.2
  • Easily transition your SDR or HDR10 game to Dolby vision.
  • Leverage the ecosystem of Dolby Vision TVs, laptops, and monitors to utilize Dolby Vision Game mode, which has guaranteed minimum latencies, and D6500k picture profiles activated when your Dolby Vision game is played.
  • Very efficient, less than 0.2 milliseconds GPU frame time processing on most gaming PCs
  • Trims allows you to dial in the look of your Derived SDR outputs, which can be updated via blueprints or timelines dynamically on each frame if desired.
  • Remove the need for calibration screens when connected to Dolby Vision displays.
  • Automatically detects Dolby Vision, HDR10, and SDR displays, and does a frame-by-frame tone mapping for the display.


Important/Additional Notes:

To find out more visit https://games.dolby.com/vision/unreal

For tech questions: https://games.dolby.com/vision/dolby-vision-interest/