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Cinematic Lens Flares

Dylan Browne - Materials - Mar 3, 2024

Real-Time Cinematic Lens Flares

  • Supported Platforms
  • Supported Engine Versions
    5.4
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

Cinematic Lens Flares is an image based Lens Flare implementation intended for both high quality cinematic outputs and also now as of version 2, Real-Time applications like games.


Version 2 is out now! Check out the latest OVERVIEW and TRAILER


Paired with the included control Blueprint, Cinematic Lens Flares offers a large amount of customization to emulate three main lens flare effects, Lens Glints, Lens Ghosts and a Lens Halos by simply adding the Cinematic Lens Flares V2 post process material to your Post Process Volume and dropping the control Blueprint into your scene.


This asset requires to have Niagara Fluids Plugin enabled on your project.


At it's core Cinematic Lens Flares V2 is based upon Niagara as opposed to the old version (still included in the release) which was all done at full resolution. Running through Niagara allows for lens flare logic to be done at much lower resolution, allowing for 100x performance speedup vs the old method, making this viable for game use!


Created with HLSL, Cinematic Lens Flares offers an option for high end rendered cinematics & real-time for some beautiful lens effects.

This implementation is designed to work in combination with convolution bloom for the best visual look.


Cinematic Lens Flares work with both rasterised rendering like Lumen as well as Unreal's Path Tracer (Required use of the high quality non-Niagara based flares) and even the forward renderer!




Version 1 Trailer can be found HERE


You can find an overview and thorough documentation of all the attributes of the initial release here: https://www.youtube.com/watch?v=l0aXxs1jkoM

Technical Details

Features:

  •  Post Process Material based for easy use.
  •  Lens Glints
  •  Lens Ghosts
  • Lens Halo
  • Easy, key-able, per scene settings using the included Blueprint
  • Compatible with both Lumen & Path Tracing
  • 5 included material instance based presets for different looks


Number of Unique Materials and Material Instances: 8

Number of Blueprints: 1

Supported Development Platforms:

Windows: Yes


Documentation: Link: https://www.youtube.com/watch?v=mVSGsnjy5s8

Important/Additional Notes: Requires Niagara Fluids plugin to be enabled for use of version 2 (real-time capable)