Customizable drivable blueprint system with generic car 3D asset.
Deeply customizable appearance and good mesh optimization.
VIDEO PRESENTATION CUSTOMIZABLE BLUEPRINT SYSTEM
Very high definition Generic Future car model with detailed interior fully textured. Headlights and tail lights are modelled with classic doors. The model includes detailed modelled tires, rims, engine and suspension elements.
The base version of the model which is not smoothed has of 468 559 polygons.
The model is ready for animation. The example shows how the model is used in the current project.
Model includes albedo, metallic, normal, roughness and UV maps.
The Package included CUSTOMIZABLE BLUEPRINT SYSTEM:
- The ability to customize the car's materials,
- The car's headlights react to the movement of the car,
- The steering wheel is synchronized with the rotation of the wheels.
- The ability to open doors with a button
- The ability to switch camera views - rear view and their cabin.
The Package Included:
- CUSTOMIZABLE BLUEPRINT SYSTEM
- 10 different textures including taxi, police and sheriff.
- 2 Rim types
- 2 Steering wheels
- 1 Engine
- 1 Suspension Technical Details
You can use it easily in your games.
Geometry:
- Vertices - 473 332
- Edges - 941 283
- Faces - 468 559
- Triangles - 936 506
Drivable GenericCar pawn:
- Controls are set up
- Complex suspension
- Front/Rear lights control
- Customizable tileable materials
- 10 different 4K PBR textures including taxi, police and sheriff
Inputs:
- Acceleration (W & S)
- Steering R/L (D & A)
- Turn ON/OFF Front Lights (Z)
- Camera changing (Tab)
- Customize car (Q)
- Open/close doors (C)
Number of characters: 1
Number of Materials and Material Instances: 27 (27 masters + 30 instances)
Number of Material Slots: 21
Number of Meshes: 1
Number of Textures: 184
Number of blueprints: 8
Texture Resolutions: 4096x4096
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)