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GutMan 2023

StockLancer - Characters - Jun 1, 2022

(v.2023: now with Shell) GutMan the conjured one. a boneless, terrifying, disease and decay spreading monster

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  • Supported Platforms
  • Supported Engine Versions
    4.26 - 4.27, 5.0 - 5.3
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

GutMan is now 2in1 with 2023 update*

UE4.26-27 & UE5-5.1 character/monster

This asset now comes with 1 additional skeletal mesh that also can be used as separated character or can be merged in to gut character for more gorgeous look.


Gutman is a monster, that born in result (failed) of experiments of a dark conjurer. Target of that experiments was about making a flesh golem. But, wrongly written few runes caused an absolute terror. Lot of guts crawled from pile and formed in to human shape. 

It was a boneless, terrifying, decaying and disease spreading monster.

*it seems conjurers overworked and now gutmans comes with a liquid like membrane...

*2023 Update:

  • Added new skeletal mesh: The Shell. Shell is transculent liquid like membrane that covers guts or can be used as separate charcter
  • Added for both guts and shell added with and without jiggle versions.
  • Gut material fully overhauled. some textures replaced with math nodes to make less drawcalls and better overall performance.
  • Added additional materials: glass, metallic, Blob and liquid-shell material for guts membrane shell.
  • Added texture sets: muscle skin and blood drops
  • added time dilation, zoom controls for gameplay and material-mesh variables as pre-gameplay settings.

2023 UPDATE Preview

2023 UPDATE: Material preview

GutMan realism test in close up with depth of field.

Short look on GutMan and main material's results

Alienoid skin for GutMan

GutMan with Ue walk and run animations

GutMans Advanced material and all settigns

note: This product comes with enabled Lumen for Unreal Engine 5.0+. if emission effects are enabled in material, lumen is strongly recommended.

Technical Details


  •  Jiggle effect for more flesh like gut looks
  • Real gut like shaped geometry and Membrane over it (please see previews for liquid shell)
  • 2 Advanced materials prepared for instance controlling. Added controls for Emission, Bulge, Movement, and other features.
  • Bulge effect comes with displacement (also added settings for tessellation in ue 4.26-27 versions.)
  • Mask feature with 2 source option. this mask linked and works for color, emission, bulge and movement seperately
  • All seams are hided as possible for better appearance
  • Textures are tileable and PBR
  • Instance materials has sockets for Color, ORME; Normal and can work with any tileable textures
  • supports Lumen for Unreal Engine 5.0+


Rigged: (Yes)

Rigged to Epic skeleton: (Yes)

Scaled to Epic skeleton: (Yes)

Animated: (No)

Number of characters: 2 (shell and guts can be used as separate characters.)

Vertex counts of character: 29304 (38298 in ue editor.)

Number of Materials and Material Instances: 2 advanced material and many instances. (Gutman and Alienoid skin materials)

Number of Textures: 3 for main guts, 6 for skins(2) , 1 id map, 1 thin area mask, 1 wireframe mask, 2 gradient and 1 noise (added 2 texture set in 2023 update)

Texture Resolutions: (4096x4096 for main-tileable textures. utility maps like gradient and masks are variating in 1k to 4k )

Platforms Tested: Windows with UE 4.26 -UE 5.1

Important/Additional Notes: ue4 versions has tessellation option. ue5 NOT have it. (in 2023 update, tesselletion is removed from material of ue4.26 too. But old material is still there if it needed.)