(v.2023: now with Shell) GutMan the conjured one. a boneless, terrifying, disease and decay spreading monster
GutMan is now 2in1 with 2023 update*
UE4.26-27 & UE5-5.1 character/monster
This asset now comes with 1 additional skeletal mesh that also can be used as separated character or can be merged in to gut character for more gorgeous look.
Backstory:
Gutman is a monster, that born in result (failed) of experiments of a dark conjurer. Target of that experiments was about making a flesh golem. But, wrongly written few runes caused an absolute terror. Lot of guts crawled from pile and formed in to human shape.
It was a boneless, terrifying, decaying and disease spreading monster.
*it seems conjurers overworked and now gutmans comes with a liquid like membrane...
*2023 Update:
GutMan realism test in close up with depth of field.
Short look on GutMan and main material's results
GutMan with Ue walk and run animations
GutMans Advanced material and all settigns
note: This product comes with enabled Lumen for Unreal Engine 5.0+. if emission effects are enabled in material, lumen is strongly recommended.
Features:
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
Scaled to Epic skeleton: (Yes)
Animated: (No)
Number of characters: 2 (shell and guts can be used as separate characters.)
Vertex counts of character: 29304 (38298 in ue editor.)
Number of Materials and Material Instances: 2 advanced material and many instances. (Gutman and Alienoid skin materials)
Number of Textures: 3 for main guts, 6 for skins(2) , 1 id map, 1 thin area mask, 1 wireframe mask, 2 gradient and 1 noise (added 2 texture set in 2023 update)
Texture Resolutions: (4096x4096 for main-tileable textures. utility maps like gradient and masks are variating in 1k to 4k )
Platforms Tested: Windows with UE 4.26 -UE 5.1
Important/Additional Notes: ue4 versions has tessellation option. ue5 NOT have it. (in 2023 update, tesselletion is removed from material of ue4.26 too. But old material is still there if it needed.)