AtomsUnreal is a crowd simulation system capable of instancing skeletal meshes on the GPU while keeping high performances.
Whether you are working in games, VFX, Archviz, VR, AR, broadcasting and so on, AtomsUnreal delivers a unique experience for crowd simulation.
AtomsUnreal enables users to build crowds in their projects without compromising on the number of agents being displayed.
Network Replicated: Yes
Supported Development Platforms: Windows, MacOs
Supported Target Build Platforms: Windows, MacOs, Linux, Android, iOS
Example Project: Examples projects can be downloaded from our download page.