Cross-platform cloud storage for player purchases of premium virtual items and currencies. Instantly syncs accounts and comes pre-integrated with authentication and authorization access features.
Save and sync player purchases and rewards from any platform or device. Player Inventory uses a single touchpoint to instantly sync all user accounts with items and balances.
Cloud-Based Storage of Flexible Items
Sell any virtual goods - consumable, non-consumable, subscriptions, bundles, currencies - and store any type of content.
Pre-integrated Web Store
Open a new channel of sales using Xsolla Site Builder for selling in-game items. When a player makes a purchase via a web store the item will be added to the player inventory in-game.
If optional Xsolla Login is used:
To get started, simply create a publisher account with Xsolla.
Discord server: join our community
Support email: firstname.lastname@example.org
See the documentation for more info:
Xsolla provides a solid and extensive API for advanced control. General basic knowledge of the game engine is a prerequisite. Easy start with:
The included demo showcases one possible example of how the included and distinct Xsolla products work together. Use it for reference only, or as an initial quick start version that you can expand and customize as needed.
A built-in browser is provided with this SDK. It allows users to open the payment UI inside the game without an external browser. You can still use an external browser or another solution in your application. The repository exists here: https://github.com/kblok/puppeteer-sharp.