Basics Of Automotive Materials

SimpleMaterials - Aug 8, 2020
Not Yet Rated

A automotive shader with basic materials to get started

  • Supported Platforms
  • Supported Engine Versions
    4.25 - 4.27
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

This is a automotive based shader in which it has elements for almost every part of a vehicle needed. Its multiple shaders with a small amount of options so its not as difficult to understand.


Manipulate the instances versions of the materials to get the best outcome for your object.

Technical Details

Features:

  •  Adjustable Instances
  •  Orange Peel and metallic flakes which can be blended together
  •  10 Basic materials for any vehicle
  • Chrome Materials
  • Glass Materials
  • Leather Materials

Number of Unique Materials and Material Instances:


- 10x4 Instanced Materials

- 10 Master Materials:

Metallic

Metallic Two Tone

Iridescent

Textured Surface

Gloss

Chrome

Leather

Carbon Fibre

Matte

Glass


Number of Textures: 14

Carbon Fibre

Imperfections

Leather

Dirt

Flake Normal

Grain Normal

2x Iridescent Hue

Peel

Texture Resolutions:

Carbon Fibre - 1024x1024 x2

Imperfections 2048x2048 x2 512x512x2 4096x4096

Dirt - 1024x1024

Flake Normal - 1024x1024

Grain Normal - 1024x1024

Iridescent Hue - 2x256, 256x2

Peel - 1920x1920