Gameplay tag-based select nodes that are capable of automatically generating options from a tag's descendants.
New plugin! Gameplay Tag Select (Web Story)
Official plugin page (Landing page)
Introduces two new gameplay tag-based select nodes that are capable of automatically generating wildcard options from a tag's descendants:
Has Tag Select and Matches Tag Select.
✔️ Has Tag Select takes a Gameplay Tag Container and returns the first option that resides inside that container.
✔️ Matches Tag Select takes a single Gameplay Tag and returns the first option that matches.
Both nodes can toggle whether tags should match exactly or partially.
✔️ You no longer need to chain Select and HasTag/MatchesTag nodes.
⚡ If you're generating all your options from a root tag, you can conveniently extend the gameplay tag hierarchy and get notified when a new version of the node is available. It won't unexpectedly add the missing pins.
Features:
Code Modules:
Number of Blueprints: 0
Number of C++ Classes: 4
Network Replicated: No
Supported Development Platforms: Win64, Linux, Mac
Documentation: https://ubyte.dev/plugins/gameplay-tag-select