Generate thumbnails for any actor with one simple blueprint node!
Dynamic Thumbnail Generator allows you to generate a thumbnail for any actor at runtime, using only one simple blueprint node.
This is done by keeping a separate world where actors are spawned, and their thumbnail captured. This is abstracted away in C++, the only thing you need to do is call the “Generate Thumbnail” node in blueprint.
List of features:
Network Replicated: N/A
Tested Platforms: Windows (But should work for any platform)
Supported Development Platforms: Any Platform
Supported Target Build Platforms: Any Platform
Plugin Example Project
If you encounter bugs/issues on any platform, feel free to contact me.