Vehicle Variety First Person Vehicle Interaction System (FPVIS)

Four completely interactable vehicles & first person character & vehicle interaction system

  • Supported Platforms
  • Supported Engine Versions
    4.26 - 4.27, 5.0 - 5.3
  • Download Type
    Complete Project
    This product contains a full Unreal Engine project folder, complete with Config files, Content files and .uproject file, which can be used as a template to create a new project.

Pack of 4 fully game ready, drivable vehicles with interiors, a fully interactive blueprint system that allows you to open the doors, pick up physics objects, walk around in first person and interact with the vehicles, with supporting documentation to implement into your own projects.

Note: Chaos Vehicles Plugin is required for the Unreal 5 version of this pack


  • Sedan
  • Box Truck (Delivery Variant)
  • SUV
  • Campervan (Complete with entire rear interior!)
  • First person character controller (with interaction system)
  • Vehicle control system, including openable doors and world space HUD elements for immersion
  • 31 extra props to use with various vehicles - parcels, traffic cones and road barriers for a little bit extra bang for your buck!

All vehicles are designed with the same principles in mind. Trying to keep the material calls as low as possible while maintaining enough detail to also be used up close. All attempts were made at keeping the material slots as low as possible, some are higher because of their size increase, but on average are around 4 material slots.


  • Vehicles still maintain input after exiting - acceleration, brakes and turning don't reset to nothing after you leave the vehicle.
  • General PhysX bugs on Unreal 4 mean physics behavior for vehicles can be unpredictable. Vehicles behave better in Unreal 5 on Chaos.
  • Wheel movement in UE5 is snappy and requires refactoring

Technical Details


  • 4 Unique Vehicles
  • Full interactive blueprint system for first person games - connected to the vehicle interaction/driving system
  • World Space HUD system
  • Interiors on all vehicles
  • Undercarriages on all vehicles
  • Rigged
  • Playable/Drivable
  • Game Ready
  • 31 extra props!
  • Playground level to play with the vehicles
  • Custom collisions for each vehicle

Number of Unique Meshes: 52

Skeletons: 5 (1 rig, 4 skeletons and 4 physics assets)

Collision: Yes, manually created

Vertex Count: 12 - 96,000

LODs: No

Number of Materials and Material Instances: 52

Number of Textures: 150

Texture Resolutions: 1024 - 4096