3Dconnexion Plugin for Unreal Editor

3Dconnexion - Code Plugins - Apr 24, 2024

Leverage your creativity: 3Dconnexion devices make your 3D creation workflows more intuitive, immersive and swift.

  • Supported Platforms
  • Supported Engine Versions
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.
Unreal Engine and 3Dconnexion
Immersive, efficient real-time 3D creation

Find out more here:

Epic Games Unreal Engine and 3Dconnexion

Intuitive and fast navigation

Directly connect with virtual objects and environments while translating and rotating complex spaces.

  • Better understand your level/map/object design using flyover
  • Smooth, fast and precise 6-axis control
  • Explore player perspective with Walk Mode for inspecting/controlling
  • Directly control and move objects in your scene
  • Create a cinematic experience for your presentations.

Quick access to Unreal commands

Take advantage of the pre-set most-popular commands or customize your own.

  • Fast and easy focus on your object of interest with Fit function
  • Easily switch between speeds
  • Instant access to your Content Drawer
  • Direct access to object modifier modes and more.

Improved productivity and comfort

A better experience that provides you with more comfort at the same time.

  • Benefit from using both hands simultaneously
  • Unified experience / common interface across your 3D editing apps
  • Improve comfort and posture during long design hours.

Learn more about SpaceMouse

Note about Blueprint, Asset Browser and PiE Support

After installing the Plugin you can find detailed information in the readme that ships with the Plugin:


Note: The readme refers to the "TDxUnrealEditor" folder, instead you need to use the "3Dconnexion" folder.

Technical Details

Unreal Engine Navigation

  • Object Mode
  • Fly Mode
  • Target Camera Mode
  • Drone Mode
  • Walk Mode
  • Move Object (Directly control and move objects in your scene with the 3Dcontroller cap)
  • Auto Rotation Center
  • Selected Item Rotation Center
  • Horizon Lock
  • Rotation Lock

Learn more

Unreal Engine Views

  • Fit View
  • Standard Views
  • Custom Views

Learn more

Unreal Engine Tools

  • Environment-specific commands
  • Command icons
  • Radial Menus
  • Macros

Learn more

Code Modules:

  •  TDxUnrealEditor (Editor)

Number of Blueprints: 0

Number of C++ Classes: 12

Network Replicated: No

Supported Development Platforms: Windows 64-bit, macOS

Supported Target Build Platforms: Windows 64-bit, macOS

Documentation: Epic Games Unreal Engine and 3Dconnexion

Example Project: -

Important/Additional Notes: