3D Alembic Magic Effects for AAA quality games and movies. Customizable materials with full support for Path Tracing.
Extremely realistic and highly detailed simulated 3D Alembic Magic Effects for AAA quality games and movies.
Materials are fully customizable and fully supports Path Tracing. You can increase the emission, change the emissive color, smoke color and transform them into whatever you like.
All effects use vertex color therefore, they have no textures which makes them use less GPU memory. Also, runs very well on average CPUs which makes them superior to other fluid or smoke simulations that uses particles.
Important: These are Geometry Cashes of Simulations imported into Unreal Engine in Alembic format. NOT Niagara or other particle effect. These effects won't interact with the environment like real-time effects.
Type of Emitters: (CPU)
Number of Unique Effects: 16
Number of Materials: 25
Number of Textures: 0
Number of Unique Meshes: 16
Supported Development Platforms:
Documentation: Link (or a description of where users can find) the documentation