Blueprints for Gamelift (AWS)

Create a scalable multiplayer game by hosting servers on Amazon Gamelift. All in blueprints.

  • Supported Platforms
  • Supported Engine Versions
    4.21 - 4.27, 5.0 - 5.4
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

AWS service is a famous global server hosting service and serverless service provider. Epic Games, the owner of Unreal Engine, uses it to host Fortnite. Choose what epic games chosen and deploy your game globally.


DISCORD: https://discord.gg/BZJJshZ

INSTRUCTIONS ON DISCORD

MORE documents and tutorials are available on discord once you join discord too(no need to purchase first)


What is this plugin used for?

This plugin is used for developers who want to make a scalable multiplayer game with Amazon Gamelift, using blueprints.


Linux Arm64 server is supported from 5.1


Our 4-in-1 bundle plugin: https://www.unrealengine.com/marketplace/en-US/product/aws-cognito-dynamodb-gamelift-lambda (this + cognito + dynamodb + lambda)

-advanced matchmaking

-party system

-profile system

-database system

-scalable servers


it supports matchmaking and backfill.

https://www.youtube.com/watch?v=losvTpaBd6A&list=PL9BLqOUwm7Rqgn7GQZoTkZPFvy9K7rarF&index=84

https://www.youtube.com/watch?v=EFzmcsHyl3g&list=PL9BLqOUwm7Rqgn7GQZoTkZPFvy9K7rarF&index=86


more tutorials in this playlist:

https://www.youtube.com/playlist?list=PL9BLqOUwm7Rqgn7GQZoTkZPFvy9K7rarF


new video tutorial series: https://www.youtube.com/playlist?list=PL9BLqOUwm7RrkCk-7zxMhfQsojAxfT6P3


Our Discord support team has 10 years of experience in aws, linux, macOS, iOS, android, windows, and cloud technology.

IOS is supported. you can release your game on the IOS platform and pass apple reviews with this plugin.


A binary file has been included. There is no need to compile aws sdk.

You can still also use cpp to implement your features.


all nodes are latency functions and multi-thread support.

which also means you can't use them in normal function. you can use them in blueprint graph and macros.


email support: [email protected]

for android: armeabi-v7a is no longer supported from 4.25

google play store will stop serving armeabi-v7a apk from 1st, August 2021.

Technical Details

Features:

  • Create Game Session
  • Create Player Session
  • place game session base on player latency
  • Matchmaking

Code Modules:

  • AWSCore (Runtime)
  • GameLift (Runtime)
  • GameLiftServerSDK (Runtime)

Number of Blueprints: 63

Number of C++ Classes: 2

Network Replicated: Yes

Supported Development Platforms: Mac(apple silicon supported) / Win64 /Linux

Supported Target Build Platforms: Win64 / Mac / Linux / Android / iOS

Document: https://delightful-predict-709873.framer.app/aws/gamelift

Example Project: Example