High detailed atmospheric modular house available as clean and worn version. Day and night demo maps. More than 600 objects. Easy customization.
High detailed atmospheric modular house.
Super fast and easy to customize. Change your house from new and clean to old and worn with a single click. Build houses without the hassle of searching and drag & dropping house building meshes into map. Premade construction blueprints lets you change between meshes quickly and effectively.
New update adds one way doors, separate door knobs and hinges, new 90 degrees interior corner patch, UE5 demo scene fixes and UE5 version baked using GPU lightmass.
Please note: If you use default first person character, adjust character's Capsule Radius to 45 or lower to be able to walk through doorways. Maximum Loop Iteration Count needs to be set 2 000 000 for BP_Material_swapper to work correctly on demo scenes.
Number of Unique Meshes: 676
Collision: Yes, automatic and custom
LODs: For high triangle count objects only.
Number of Materials and Material Instances: 8 Materials, 219 Material instances
Number of Textures: 608
Texture Resolutions: Mostly 2k and 4k, few from 256 to 1k
Supported Development Platforms:
Maximum Loop Iteration Count needs to be set 2 000 000 from project settings for BP_Material_swapper to work correctly.