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Ground Attack VFX(with SFX)

Dr.Game - Visual Effects - Jul 8, 2024
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3.5 out of 5 stars(2 ratings)
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High Quality Niagara VFX with SFX !! Very Useful, Customizable and Well-optimized!!

  • Supported Platforms
  • Supported Engine Versions
    5.2 - 5.4
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

HD Preview : https://youtu.be/XWp5cAhr5MU?si=LiGoGBCdiISDeIGc


Well organized assets, high visual quality with efficiency and good optimization!!

Override parameters for Scalable Size, Custom Color, Height etc. Easy to use!! Don't need to understand Niagara System!


12 types of Unique VFX with many types of Attack Extent !!Such as Sector Area,Straight Line Area,Circle Area,SinglePoint ;Some of them have Auto-Adapt Terrain feature(Please Enable Distance Fields in project setting)

See if you can find out some keywords from the name of VFX below .Maybe There are some suit Your Project. Name List :

AberrateObelisk/BrambleTusk/DashMagma/FeudFang/FreezeCrystal/HuntingSharkFin/IceSpell/IceSpike/IceSprout/LavaBurst/PoisonCannibalPlant/StoneRush


You may like this corresponding VFX Foundation Series :

Energy Beam VFX

Character Status VFX Material

Slash and Hit VFX

ProjectileVFX with Hit and Launch VFX

Ground Attack VFX

Ring Aura VFX

Buff and Debuff VFX

Portal and SavePoint VFX

Heal and Positive VFX

Weapon and Bullet Niagara VFX

VFX Option Series :

Waterfall and Water Element VFX

MagicOrbVFX

Tornado and Wind VFX


If Any Question, Please Go to My FB : https://www.facebook.com/DrGame-1041363192578952

or just leave a comment under Preview Video ( youtube )

Technical Details

Features:

  • Well organized assets, good name conventions, high visual quality with efficiency and good optimization!!
  • Self Scalability(LOD)
  • Foolproof Override parameters for Scalable Size, Custom Color etc.
  • Many type of attack extent(Sector,Line,Circle,Point)
  • Support project with Lumen
  • Auto Adapt Terrain feature(this feature need enable Distance Fields in project setting)


Type of Emitters: CPU/GPU

Number of Unique Effects: 12

LODs: Yes

Number of Materials: 25

Number of Textures: 40

Number of Unique Meshes: 11

Supported Development Platforms:

Windows: Yes

Mac: Yes

Documentation: https://youtu.be/XWp5cAhr5MU?si=LiGoGBCdiISDeIGc(in the description box)

How to enable Lumen in your Project : https://dev.epicgames.com/documentation/en-us/unreal-engine/lumen-global-illumination-and-reflections-in-unreal-engine

Important/Additional Notes: Please Enable Niagara First !! then install the package.Please Enable Distance Fields in project setting ~otherwise could cause some error!!