An expandable and gameplay friendly camera system.
This product is the end result of this Youtube Tutorial Series.
You can watch the series and re-create the product yourself, or you can purchase this as a starting base.
Watching the videos to understand how it works should provide anyone with immediate knowledge on how to change the inner-workings to taste.
NOTE: The purpose of this product is to allow the end user to customize the speed, and modality of camera/player interaction. YOU are in control of the blend speed, along with many more options.
Find detailed usage instructions here:
Package Content Details:
Within the DynoCamera folder you will find 4 basic files;
1 Master material, called M_Base_Color. Nothing special, showcased in part 6
Features: Camera transitioning system and Dynamic spawning camera
Number of Blueprints: 4
Input: Hard coded - AWSD, Space, Mouse look, and Scroll wheel - will function without configuring anything.
Network Replicated: No
Supported Development Platforms: