Drag n' Drop style Camera Solution
Explore the power of dynamic and custom camera systems with Lens, a beginner friendly and modern solution to game camera functionality. Designed to meet the diverse needs of game creators, Lens empowers you to take full control of your in-game player camera.
With Lens, you can effortlessly enhance gameplay by tailoring camera perspectives to your unique vision. Whether you're developing a first-person shooter, or an open-world adventure, Lens provides the flexibility and ease-of-use you need.
Lens replaces the default unreal engine camera. (Uses a Player Camera Manager to drive all functionality)
(Any future products released by VIVD that requires a camera system will include portions of Lens Functionality)
1.2 Patch Notes
Try some features included in Lens in the playable demo
Please refer to the documentation when setting up or modifying Lens.
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Features
Number of Blueprints:
(27 Total)
1 Player Camera Manager
1 Blueprint Interface
1 Actor Component
9 Structures
2 Enumerators
1 Float Curve
1 Blueprint Function Library
1 Input Mapping Context (For Demonstration Purposes)
10 Action Inputs (For Demonstration Purposes)
Input:
Network Replicated:
Yes (By default)
Important/Additional Notes
Please refer to the documentation when setting up or modifying Lens