Stylized Environment - Vol. 2 Complete Bundle

So Stylized - Environments - Jan 27, 2024

The complete So Stylized Environment Volume 2, a collection of stylized and high-performance environment art and tools to craft beautiful worlds.

  • Supported Platforms
  • Supported Engine Versions
    5.2 - 5.4
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

A massive collection of stylized environment art assets to quickly build beautiful worlds of AAA quality!


Landscape tools will help automatically create cliffs and distribute grass, while runtime virtual textures will color the grass appropriately. Foliage Types are prepared to start painting immediately. All assets and materials are designed for flexible customization to fit your needs. Use VT blending to help your asset intersections blend better, enjoy foliage interacting with any character of your choice, take advantage of the occlusion material function to have foliage fade away when blocking the player, and splash around in the water with dynamic water interaction effects! Assets have been carefully created using handmade LODs for optimal performance and appearance, and all materials have easy switches to disable certain features to improve performance further.

Also check out Volume 1!


Do I need Volume 1?

You do not need Volume 1 to enjoy Volume 2! You can create landscapes and complete biomes using just the assets in Volume 2.

Does this pack work alongside Volume 1?

Yes! This pack is designed to add new content (new trees, rocks, biomes) to the same art style as Volume 1. The folder structure was designed so all SoStylized assets should work together nicely.

Do the assets work with Nanite?

Yes, although I'm not using Nanite for the Demonstration scene, and you shouldn't really need to use Nanite. The assets are already extremely low poly and have custom LODs.

Do the assets work with Lumen?

Yes, but again I'm not using Lumen in the Demonstration scene.

Will they work for [insert your game here]?

It's impossible to know every use-case, but these assets are fairly straightforward and should work just fine for any game. You might want to read the Documentation first if you're curious about setup or technical prerequisites.

I'm only interested in some of the assets.

I recently released a lite version of this asset which contains just a single biome, the landscape, foliage, and a sample of rocks. Great if you want to save some money and don't need the full variety!

Can this asset be made compatible with older versions of Unreal?

There isn't an easy way for me to migrate these assets to previous versions. However, as the pack is mostly just meshes and materials, the content itself is fine. You could theoretically export the models and textures, bring them backwards, and recreate the materials.

Technical Details


  • Coastal and Asia Tree Biomes
  • Spire, hexic, and cubic rocks
  • Foliage for each biome
  • Automatic landscaping tools
  • Landscape blending
  • Premade Foliage Types for easy painting
  • Foliage interaction
  • Foliage occlusion
  • Moss overlay, with some hand-painted vertex maps
  • Global wind intensity, direction, and tree swaying
  • Water, waterfalls, and effects
  • Water interaction
  • Underwater post process and transition
  • Paint biome colors with custom Grass Map
  • Hand-made LODs for best performance/visuals
  • Unique complex collision meshes
  • Fully dynamic lighting with high performance

Number of Unique Meshes: 310

Collision: Yes, simple and custom complex

Vertex Count: Trees 2000-5000, Rocks 100-200, Foliage 4-100

LODs: Yes, with custom hand-made LODs

Number of Materials and Material Instances: 16 Materials, 101 instances, and 11 functions

Number of Textures: 109

Texture Resolutions: 512, 1024, 2048, 4096

Supported Development Platforms:

Windows: Yes

Mac: Yes