Viking (Modular)

SDKwarrior - Characters - Jan 11, 2023

Low poly game ready modular character with face blend shapes

On Sale$89.99
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  • Supported Platforms
  • Supported Engine Versions
    4.18 - 4.27, 5.0 - 5.4
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

The render was made in the Marmoset program. More renders for my artstation https://www.artstation.com/sdkwarrior

Technical details

Video Prew: https://www.youtube.com/watch?v=_EXQrb_ts6E&t=2s

Test Animation Epic Skeleton https://www.youtube.com/watch?v=royNie49COM&t=19s

LOD 0: ~ faces 56588, tris 109564, verts 78541 "Full with hood, wool, wolf head, shield and axe"


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Rigged with Epic Skeleton.

Easy Animations retarget in Unreal Engine.

Facial expressions are included (Morph Targets, Blendshapes).

You can use this model for face mocap (live stream) and conversation animations.

PBR Textures Metal/Roughness

4K Textures - normal, metallic, roughness, albedo.

You can also change the color of the eyes and hair.

The model is completely modular, you can remove or add any detail you want.

There is a transparency map in the material of the body and clothes. So that in movement one garment does not pass through the other and through the body.

Technical Details

Features:

  • Blendshapes / Morph Targets / Facial Expressions
  • Wind simulation for Cloth
  • Modular clothes
  • Epic Skeleton 
  • 3rd person character animations are included
  • Change eye and hair color and body and head

Rigged: (Yes)

Rigged to Epic skeleton: (Yes)

If rigged to the Epic skeleton, IK bones are included: (Yes)

Animated: (Yes)

Animation types (Root Motion/In-place): retarget

Number of characters: 1

Vertex counts of characters: 78541

Number of Materials and Material Instances: 12 and 7

Number of Textures: 60

Texture Resolutions: 4096x4096

Supported Development Platforms:

Documentation: No

Important/Additional Notes: There is a transparency map in the material of the body and clothes. So that in movement one garment does not pass through the other and through the body.