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Teleportation system (VFX + Blueprints)

Rimaye.Std - Jul 26, 2020

This pack contains a fully customizable teleportation system. It includes blueprints, Niagara VFX, and the Material Function.

  • Supported Platforms
  • Supported Engine Versions
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

This pack has been designed to be as easy to use as possible.

Epic MegaJam 2020: This product is one of the prizes!


Tutorials : Video / Setting up teleportation for multiplayer

Update 1.1 : [Request] BP_DissolveActor (To dissolve a dead character for example) + BP_SpawnActor. You can choose to activate or not the rings and particles.


  • Just adjust variables to change: Height, Speed, Color, Color Boost, Geometry, Rotation, effect Size, effect thickness etc.
  • Allow (or not) to move the effect during teleportation
  • Mesh Dissolve effect: Choose your pattern from those included (7) or use yours.
  • Fully automatized : The Teleportation blueprint automatically identifies the different meshes (to be teleported) and adds effects to them. Ideal for blueprints with many meshes (Character with sword, shield, potion, armor etc.).
  • The system is not ready for multiplayer! You will have to adapt it or use the effects with your own system. 

The effects are created with Niagara, you will find a folder with reworked effects for VR and mobiles (shader complexity : Fully green).

Mobiles: Use VR effects for better performance.

VR: Currently, you will need to disable Instanced Stereo.

Technical Details

Mobiles: Use VR effects for better performance.

VR: Currently, you will need to disable Instanced Stereo.

Type of Emitters: (CPU)

Number of Unique Effects: 6 (+6 VR) + 7 (Examples)

LODs: (Yes)

Number of Materials: 5 +1 (Material Function)

Number of Textures: 9

Number of Blueprints: 16 (+2 VR)

Number of Unique Meshes: 0

Supported Development Platforms:

Windows: (Yes)

Mac: (Not tried)

Documentation: Take a look at my turorials on my youtube channel

Support :

Important/Additional Notes: VR > Make sure « instanced stereo » was disabled.