Medieval Fantasy Town Houses 1.1

Bartosz Wozny - Jul 28, 2020

30 Modular Medieval Fantasy Houses with Interiors UPDATE 1.1

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  • Supported Platforms
  • Supported Engine Versions
    4.20 - 4.27
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

Video of the latest 1.1 update: https://youtu.be/oYnABpqYZFw

Video: https://youtu.be/sh0FNg2CGtc

30 Medieval Fantasy modular houses with interiors.

Create your own labyrinth of narrow medieval streets, full of taverns, workshops and living quarters.

Buildings are made using 130 different modules. It works perfect with FPP and TPP games.

I made quite deep basements, so it's easy to place the building on not even terrain.

Here you have a video showing how to assemble a house. https://youtu.be/TVm-XjclmqE

Modules have some tolerance, so you don`t have to be very precise. Don`t be afraid to scale modules if its needed.

I would like to develop this pack with new module types and texture variants.

* * * UPDATE to version 1.1 - 24. November 2020 * * *

  • 2 new texture packs
  • Every module has alternative version for custom shading. Now you can apply your own materials or from Megascanes or Substance Source. This modules has _CM suffix in name. All of them has exactly the same UVs texels density. I am preparing tutorial about that right now
  • Interior stair are now in correct scale
  • New plain roof module with no window hole

* * * UPDATE - 17. September 2020 * * *

Version compatible with 4.20 to 4.24 is available.

* * * UPDATE - 10. August 2020 * * *

  • Fixed the bugs related to invalid collisions.

Technical Details

Features: (Please include a full, comprehensive list of the features of the product)

  • 30 premade modular buildings with interiors
  • 130 different modules. 3 different styles of half timbered walls
  • 2 roof styles
  • Stone walls and roof tiles are made using displace maps. It works with normal maps only as well.

Number of Unique Meshes: 130

Collision: Simple and in couple of models- per poly

Vertex Count: 192 vert for half timbered wall module, 955 vert for stone wall module

LODs: (Yes/No) Yes, 4 levels, aut0 generated

Number of Materials and Material Instances: 110

Number of Textures: BaseColor, Normal, and packed Reugtness, Metallic and AO

Texture Resolutions: 4K, 2K, 1k, 512x512

Supported Development Platforms:

Windows: Yes

Mac: Yes