Create vast open worlds and populate them with various stylized foliage types in a matter of minutes!
This pack consists of 135 stylized, optimized and lightweight meshes, such as trees, groundplants, rocks and small props. Trees and groundplants variety will allow you to create 4 unique biomes on your map. Foliage material instances are super-customizable and provide even more variation! Foliage and rock meshes work well together with Virtual Textures to blend with your landscapes.
Notice: BP_Goodsky is used in screenshots for demonstration
Features:
Wide variety of foliage, trees, rocks, props
High-quality, well optimized
Great stylized look
Lowpoly
3-4 LODs for each mesh, impostors for trees
Manually made collisions for trees
Optimized materials, customizable instances
Plants material uses Wind, Runtime virtual texturing, color variation etc.
4k hand-painted plants texture atlas.
Auto-Landscape material with procedural grass for 4 different biomes, and shorelines. 14 paintable layers(4 biomes with procedural foliage)
Triplanar stones material, which uses Virtual textures
Water material uses single layered water node and distance fields
Number of Unique Meshes: 120 (+15 seasonal variants)
Collision: Yes, automatically generated and custom (for trees)
LODs: 3-4 (with tree imposters)
Triangles count:
Grass and flowers: 18-20
Trees: 150 - 1000
Groundplants: 150 - 600
Small props: 20 - 60
Rocks: 400 - 1000
Materials: 5 masters, 68 instances
Textures: 33 (1024-2048, plants atlas: 4096)
Procedural foliage: 16 grass types, 46 foliage types(for demo), 4 procedural foliage spawners.
Supported Platforms: Mac, Windows
Documentation: https://docs.google.com/document/d/1LihmfXl8G6XqR5fD_ddi8ZauhTvt9tr-E_SZYza4GcM/edit?usp=sharing
IMPORTANT - In order to get the best visuals in the project settings:
Enable "Generate Mesh Distance Fields"
Enable "Virtual Texture Support"
Optional (for foliage generation): Enable "Procedural Foliage" in editor preferences