A simple, no nonsense music track player.
Featuring music by the talented Dale North!
Mixtape is a simple in-game music playlist system. Define a list of tracks in the form of a data BP, tweak a few options such as random shuffle and time between tracks, and you are done!
Mixtape also makes it easy to switch playlists at runtime. With a simple static function call switch from travel music to "battle" music. You decide where the transition happens and what triggers it. The crossfade feature makes for a professional sounding transition to the new playlist.
Easily incorporated into existing projects, Mixtape requires very little before it is pumping out the tunes. Simply drag the Mixtape actor into the scene, define a playlist data table, and hit play!
Rock on with the Mixtape Music Player!
Features:
Code Modules:
Number of Blueprints: 8 (for the demo level)
Number of C++ Classes: 3
Network Replicated: No
Supported Development Platforms: Windows, OSX
Supported Target Build Platforms: Win32, Win64, OSX, iOS, Android