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Low Poly Dungeon Asset Pack

A 3D Low-Poly Dungeon Asset Pack, game-ready and fully modular, designed for a top-down style game.

  • Supported Platforms
  • Supported Engine Versions
    4.23 - 4.27, 5.0 - 5.4

A 3D Low-Poly Dungeon Asset Pack, game-ready and fully modular, designed for a top-down style game.

All models are fully modular, allowing you to create an entire dungeon environment with all sorts of variations.

All models are game-ready, and share one only texture for better performance. Color can easily be modified by editing the image texture.

All modules are designed based on a 100x100cm grid and vertical floor levels increment by 75cm, so stitching them together is easy.

Note: First image and object images are rendered in Blender, the rest of screenshots are captured inside UE4. This package does not include post processing effects.

Update 1.1:

This update adds 33 new assets for the Library and Bedroom environment, and some fixes and adjustments to previous assets.

Update 1.2:

This update adds 33 new assets, featuring fences and different floors, and assets for the prison environment, as well as some fixes and adjustments to previous assets. 

Update 1.3:

This update adds 40 new assets, including assets for the forge room, throne room and trap room, as well as some fixes to previous assets.

Update 1.3.1:

This update fixes scaling issues with the meshes being too small.

Update 1.3.2:

This update fixes collider issues with some of the assets.

Update 1.3.3 and 1.3.4:

Fixed compatibility issues on UE5.

By purchasing this asset pack, you can use it for personal and commercial use. Credit is not necessary but is appreciated. You can not resell or redistribute this asset pack.

This project may be updated in the future with new assets or fixes, suggestions are welcome!

Technical Details

This package contains:

  • 140 assets in total
  • 5 rigged assets with shared skeleton and animations
  • All individual assets in fbx format
  • Texture image
  • Overview and demo scenes featuring the assets

Texture Size: 32x32

Collision: Yes, Simplified Collisions

Vertex Count: Around 310~ tris on average per asset

LODs: None

Number of Meshes: 145

Number of Materials and Material Instances: 1 Material for every object

Number of Textures: 1

Supported Development Platforms: Windows, Mac OS.

Supported Target Build Platforms: PC, Mac OS, iOS, Android, Nintendo Switch, PS4, Xbox.