CityEngine VR Experience

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Tabletop VR project to collaboratively explore CityEngine architecture and urban planning scenarios

  • Supported Platforms
  • Supported Engine Versions
    4.22 - 4.23
Documentation and changelog
Overview video

The CityEngine VR Experience Project is a complete solution for creating virtual reality experiences to explore CityEngine architecture and urban planning scenarios. It consists of a virtual office with a planning table at the center where CityEngine models can be placed on and interacted with. Multi-headset mode is supported, thus scenarios can be collaboratively viewed, explored and discussed.

Technical Details

List of Features:

• Unreal Engine project containing all necessary materials, blueprints and C++ code to create an interactive VR experience for architecture and urban planning

• Integrated VR locomotion and interaction with the city model (panning, zooming, pointing, points of interest, switching scenarios, setting time of day, etc.)

• Streamlined export-import from CityEngine to Unreal Engine with Datasmith

• Easily extensible

• Supports HTC Vive, Vive Pro, Oculus Rift, Rift-S, Windows MR devices. Multiple devices are supported for collaborative VR

• Integrated tutorial blueprints

• Integrated onboarding experience (Tutorial)

• Integrated Non-VR level with metadata support

• Optional trueSKY support

Supported Platforms:

Windows. This is a C++ project which requires Visual Studio 2017 / 2019 to be installed with the components "Game development with C++" and "Unreal Engine installer" in order to build the necessary project files and run the editor.

Number of Blueprints:



Get Started guide

CityEngine to Unreal Engine workflow documentation